Technical Resources
These include resources not related to L-systems.
Drawing lines in Monogame
http://gamedev.stackexchange.com/questions/44015/how-can-i-draw-a-simple-2d-line-in-xna-without-using-3d-primitives-and-shders
Drawing lines in Monogame
http://gamedev.stackexchange.com/questions/44015/how-can-i-draw-a-simple-2d-line-in-xna-without-using-3d-primitives-and-shders
Research Resources
Used as a reference points:
http://andy.terrel.us/Teaching/CMSC16100/Lab05/
http://digitalcommons.trinity.edu/cgi/viewcontent.cgi?article=1003&context=compsci_honors
"procedural modeling of cities" by Yoav I H Parish, Pascal Müller
L-systems: from the Theory to Visual Models of Plants by Przemyslaw Prunsinkiewcz, Mark Hammel, and Radomir Mech
Wikipedia like crazy, including the article on L-systems, and the article on the golden ratio.
http://andy.terrel.us/Teaching/CMSC16100/Lab05/
http://digitalcommons.trinity.edu/cgi/viewcontent.cgi?article=1003&context=compsci_honors
"procedural modeling of cities" by Yoav I H Parish, Pascal Müller
L-systems: from the Theory to Visual Models of Plants by Przemyslaw Prunsinkiewcz, Mark Hammel, and Radomir Mech
Wikipedia like crazy, including the article on L-systems, and the article on the golden ratio.